It´s the month of gnovember but I´ve placed my gnome models in such a secure location that I was unable to lovate them. Well - they´ll turn up eventually. I know I have ten crossbow armed gnomes somewhere. So here are the models I´ve completed this month.
keskiviikko 26. marraskuuta 2025
Things that got painted this month
lauantai 13. tammikuuta 2024
Into the year 2024
Last year was not as active for hobby activities as I had hoped for. I´ll try my best to do at least a little bit better during 2024. To start off I finished two little minis that I´ve had for a while,
torstai 10. elokuuta 2023
Baggage train group shot
This is something I´ve been planning for a while but only now on my short vacation got around doing. That is digging out all my high elf baggage train models for a group shot and posting it here. To be honest finding everyone was a bit of a challenge. I have quite a few model cases and did not remember where most of the elves were in. Rummaging through different foam filled bags and boxes I came around miniatures I had somewhat forgotten I had. And eventually found all the elves I was looking for.
Let´s begin with a bird eye view of everyone. Four carts or wagons, sixteen individuals, a few animals, barrels, boxes and few smaller supply items.An artist is about to start a new painting depicting a wounded wardancer. Next to them two youngsters are playing with their wooden swords.
The hay foraging is closely watched by the army´s quartermaster. These elves are army regulars as can be told by their blue and white clothes (my high elves wear those colors). The civilian camp followers have much less uniform clothing.
sunnuntai 16. heinäkuuta 2023
More camp followers
As of lately I´ve been mostly painting epic scale eldar but have managed to put some paint on other stuff too. Here´s two more camp followers for high elf baggage train.
The chap on the left is a Lammings miniatures peasant with pitch fork. I chopped off the original head and replaced it with one from the old Warhammer fantasy regiments elf. I also repositioned his hands a bit. I´ve had that other miniature for years and simply can´t remember which manufacturer made it. He represents an elf quartermaster. Here checking his files to be sure there´s enough hay collected for the army´s horses.sunnuntai 2. huhtikuuta 2023
Another baggage train posting
March went by without me posting a thing. Let´s make april a bit more active month. To be honest I´ve been slowly painting a thing or two but nothing that I felt was worth showing. My perivous posting motivated me to order some stuff from Midlam Miniatures. Here are the ones I got to build up my high elf baggage train / camp followers.
BTW I you know good 25mm scale models for elf civilians let me know in the comments. I plan on making this group even bigger.
maanantai 16. tammikuuta 2023
Javelin armed high elves finished
This took longer than I planned as I almost lost motivation to finish the last two models for this unit. Anyway here´s something you don´t see every day. A ten strong unit of javelin armed high elves.
tiistai 15. marraskuuta 2022
Three javelin elves more
maanantai 17. lokakuuta 2022
Some progress with Kith band
Finished three more models for javelin armed high elf kith band. I´m now out of suitable models and constantly looking for more the get this unit finished eventually. So anyone out there with Marauder Miniatures MM80 series WE23 or WE2 you are willing to part with please hail out. Or some damaged mini I could convert a bit.
sunnuntai 25. syyskuuta 2022
Kith band in making
Had to scroll all the way back to 4.4.2020 to see when was the last time I painted some fantasy elves. It was some Scarloc´s archers then. And I can´t remember when it was and who it was that suggested getting a unit of Kith armed with javelins. After a few years of thinking doing it I found myself in a situation where I didn´t have much motivation to move forward with more chaos or epic eldar. So I dug out a couple of Jes Goodwin sculpts and threw some paint on them.
torstai 30. elokuuta 2018
Flying horse and a hero
I removed also the other wing and scrabbed the mauled plastic body. Having an extra elf horse I did some drilling and pinning and the high elf pegasus was born. From another bits box a suitable rider was discovered and I was ready to prime the whole thing. I would have loved to mount a wizard on the flying horse but did not have a suitable model and went with this hero.
Simple white horse with grayish mane and tail. Hooves are very light pinkish brown. The sculpt of the riders face is pretty flat and with my skills it was difficult to get any life into it.
The rider is an ebay puchase I made before aquiring enough Jes Goodwin elf cavalry to make a unit. It was left unused and I´ve even forgotten it´s origins. I think it´s a Julie Guthrie model but not sure about that. If anyone knows who he is please comment below.
Pegasus is listed as a riding animal both here and in the high elf army list. They can be chosen to be ridden by a character model. What confuses me a bit is the fact that a unicorn is listed as a war beast. And rules for war beasts differ a lot from the rules for riding animals. I think I need to take a look into that some day.
Pegasi are pretty fast and strong and they deliver ´magical´ attacks. Their WS is only 3 and having just one attack means that they are not that effective in close combat. But as flyers they can take that one character model behind enemy lines to wreck havoc there. I will definately use mine one day to do that.
perjantai 24. elokuuta 2018
Warwain - Elven attack chariot
The painted attack chariots you see around the internet usually follow the mostly white color theme of the original package. I however chose to follow my blue and white army theme with dark brown horses. It took me a while but here´s the completed chariot and it´s crew.
One step closer to having one of each unit of high elves listed in 3rd edition WFB: Armies book. Now it´s just Dragonkin and Kith left.
lauantai 7. heinäkuuta 2018
Elven cavalry for July
Released on Jan-Mar 1988 and presented in WD99 these Jes Goodwin sculpted elf knights are simply put my alltime favourite elven cavalry models. The horses are a bit smallish but that is a very minor detail imo.
lauantai 25. marraskuuta 2017
The new elven guard
Black Tree Design Royal elven guard filled that need. I´ve had these models for a while now but was distracted with painting green skins until now. I really like the line - there are six different rank & file models and a full command. So a lot of variety. Sculpts are nicely detailed and well cast.
Enjoy the pics!

tiistai 12. syyskuuta 2017
WIP - New elven guard
If one wanted to have elven guard with heavy armor, shields and spears the melnibonean range is the answer. But what to do if you want to take halberds instead of the spears? And no shield. The high elf infantry in general lacks punch and if you are fighting orcs or dwarfs you would really like to have some troops that can generate those S4 hits.
There are models in the ME-32 Noldor - Deep elf alternatives series that are carrying a very halberd looking spear. But at least in the ebay the prices are horrendous. I´ve managed to get myself just a single model at reasonable cost so far.
For me it was the Black Tree desings that came to rescue. They have an elven royal guard range of models that has a command group and a few different troopers. The sculpts are in my opinion oldhammerish enough even if they stand bit taller than Jes Goodwin elves. The armor can be light or heavy depending on how you look at them and the weapons can pass for a halberd. And the price is very reasonable. Some people have had problems with long delivery times from Black Tree but my package came in about three weeks from the order.
I got models for my unit of 20 a couple of months back but as I was busy with painting orcs I didn´t touch these during the summer. And like I mentioned I was pretty fed up with painting pointy ears. Now I´ve found new energy to work with these and here are the first glimpses.
I´m trying to get this unit ready for Oldhammer Oulu meet that will be in 6 weeks (28/10/2017). As these are fairly quick to paint I think I will make it in time.
maanantai 24. heinäkuuta 2017
Trouble at the Fur Hunters´ Hut - 3rd edition WFB Battle Report
But now it was both his own seekers and the fur hunters he had sent out to guard dute that had spotted the enemy. And Chaelamin himself could see green shapes emerging from the morning mist.
"Get those civilians inside and away from the windows!!!" Chaelamin shouted. To his disappointment some of the fur hunters had their families at the site and they would only be in way now. As if the dwarfs POWs weren´t enough.
Reports were coming in now - there were greens skins coming in from every directions. They would have to fight. Chaelamin only wished that the dwarves would come as agreed.
Dem gobbos say dere iz lots but not lots an´ lots of dem fancy pantz at ze ´ut. Ya haz cum up wid da brilliunt planz. Yer boyz an´ ze gobbos ´as ze hut surrounded an´ you´z ´as ordered everywun to attacks at ze first light.
Ya haz dem four set up areaz - wun at each side of ze ´ut. No set upz closer dan 16” of dem ´ut - ya not want dem ´ippies to spot ya too early. Ya wanna ´ave ze ´utz surrounded - not lettin´ ze pointy earz run away iz we. Ya haz to set at least wun mob of dem boyz or gobbos on each area. Rememba dat dem gobbos iz not to be trusted - ya haz to ´ave a mob of dem boys or wun of dem shamanz ur chiefz in da same are wiv each of dem gobbo mobz.
Ya needz to get dem buildingz intactz as ze lootz iz in dere. An´ ya not mind if dem gobbos getz bashed and not haz to share da loot wiv ´em.
Commo´n ya gitz, weez gunna ´ave a proppa bashin´!!!
Success conditions:
Complete success: Both buildings survive and are captured by your troops. Gobbo chief Rhybag is killed or routed off the board. No more than 50% of boyz are lost as casualties.
Partial success: You capture the hut site but one or more of the following happens: one building is destroyed / chief Rhybag survives and is not routed off board / more than 50% of the boyz are lost as casualties
Failure: Hut site is not captured or both buildings are destroyed. Boss Grumbud is killed.
The exchange is to take place at this fur hunting hut your small troupe reached late last night. Your scouts caught a sight of some goblins along the road here two nights ago but the scoundrels hurried back to the cover of woods and have not bothered you since. Upon arrival you set up a defensive perimeter inside the l hut´s walled yard and ordered your troops to rest with guards on duty. Scouts were sent to patrol the nearby woods.
The prisoners are locked up in the storage building with their hands tied so that they cannot escape in case the dwarves try some foul play. The prisoners are unarmed but their equipment is held by your troops and is to be returned to their rightful owners upon exchange.
There are six hunters present and you have taken them under your command. To your big disappointment there are some civilians including a child at the hut. You have ordered them to stay in the main building to be out of your way until everything is clear with the exchange.
You have very strict orders from lord Darcassan not to jeopardize the armistice in any way. Your most important job is to get the four elven prisoners in your custody and to safely escort them along the road to safety. As important as that is to release the dwarven prisoners of war to their brethren and guarantee their safe exit from the area. In case there is a confrontation of any sort you are to preserve your troops as far as possible but without endangering your most important mission - the safe exchange of prisoners.
Scouts may be set up anywhere on the map within 15” of the huts. Civilians must start the game in the main hut. Everyone else sets up within the logging hut perimeter.
The dwarves should arrive in the morning from the east.
Godspeed!
Special rules:
The dwarf prisoners start the game with their hands and feet tied. They set up in the storage building that is locked. They cannot move or fight and if attacked will receive free hack hits. The prisoners have normal dwarf profile. They start unarmed (improvised weapons) and unarmored. If there is an elf model within 2” of the storage building door, the elf player may declare the release of prisoners at any time. From that moment the dwarf player gets the control of the prisoners. He may then choose if he wants to put them in normal or skirmishing formation. After release each prisoners gets a hand weapon and a shield. If the prisoners spend one turn putting on their equipment (no movement or others actions) they can add light armor. The prisoners are considered saved if they exit the battle field via the road to east.
The main building has two windows on the long side and one on each end. There is also one window next to the door. The storage building has no windows. Both buildings are wooden with very flammable roof. Two models can use missile weapons from each window and two models can engage in hand to hand combat through a window. The building is divided in three sections. Each section can have 6 models in it. Therefore there is room for a maximum of 18 models in the main building. Models in the building don´t have to be in base to base contact but are still considered to be in normal formation. Models cannot be pushed back from a window position. A model not engaged in hand to hand combat may be moved to another window during the elf player´s movement or reserve phase. Rank bonuses do not affect combat resolution when fighting through windows. A model/turn may climb in/out of a window in movement phase when there is no model on the other side in contact with the window. Moving through window uses the models movement completely. Moving through window may put a model in base to base contact with enemy. They will enter hand to hand combat, but moving through window does not count as a charge.
Success conditions:
Complete success: All dwarven prisoners escape to safety. All elven prisoners escape to safety. All civilians escape to safety. No more than 50% of your troops are lost.
Success: At least ¾ of dwarven prisoners, elven prisoners and civilians escape. No more than 50% of your troops are lost.
Minimal success: At least ½ of prisoners and civilians escape.
Failure: Less than ½ of prisoners survive. Fighting between elves and dwarves break out.
Dwarfs:
Lord Dumbell! Take care of the prisoner exchange. Do not harm elf prisoners unnecessarily. Return with our brothers. Do not kill any elves unless they attack first. Slight bruising is acceptable. No more than four kegs of ale per warrior a day before return.
You enter the area from east beginning from turn 2. You may deploy as many units as you wish. Units not deployed on turn 2 will be deployed on subsequent turns on your will. Safe exit at same location.
Axes high!
Special rules:
The elven prisoners start attached to one of the dwarf units. They must set up in 2x2 formation and be placed in base to base contact with the back side of the unit they are attached to. They cannot fight and don´t affect the combat resolution rank bonus of the unit they are with. In case they are attacked they may be moved out of harm’s way to another side of the unit. If there is no room and they end up in combat enemy can score free hacks vs. them. The prisoners will move with their parent unit including rout etc. Missile hits against the unit will be randomly divided between the dwarves and the prisoners. The dwarf player can at any time declare he has released the prisoners. At that moment the elven player issues their control and they will act on his turn. The prisoners have normal elf profile and they are unarmed (improvised weapons) and carry no armor. From release on they will act as skirmishers.
Success conditions:
Total success: All dwarf prisoners exit to safety
Partial success: At least ½ of prisoners exit to safety
Failure: Less than ½ of the prisoners survive. You have to shave your head, dye your beard orange and seek your death in the troll caves.
First blood was drawn by orc arrers who really didn´t want to share the loot with stinking gobbos. Failing their animosity test they wheeled a and shot at gobbo stickas killing three of them.
Suprisingly everyone else passed their anomosity tests and moved towards the hut. On elf turn there was very little movement. On shooting phase everyone who could shot at advancing orcs & goblins. Some were killed but not enough to force a panic test.
On turn two the trolls did what they do best and failed their stupidity roll. They staggered on and ended right in front of the main orc boyz unit preventing them form advancing. Grumbud decided to take matters into his own hands and left the boyz unit he was with to join with trolls and bash some sense into their thick skulls.
Elf captain and hunting dogs left the hut yard to face the gobbos and orc shaman coming in from south. A single fanatic was released from the gobbo unit by the elf presence but the loonie did not reach his target.
The elf captain decided to take out the orc spell caster and charged him. The remaining dog and his handler retreated back to safety of the walls. The ship company that had stayed in the main building started to move out to be ready to face the orcs and goblin.
The elf archers defending the north wall took aim on trolls directly in front of them and scored a huge amount of hits. And managed to down a troll. This was too much for the others who broke and took big boss Grumbud with them! Suddenly the orc leader was on the run.
Luckily for the orcs the boyz mob was not affected. They would charge soon.
Chaelamin took care of the orc shaman quickly with one thrust of his lance. Seekers killed a couple of stickas but lost one of their number too and were pushed back. Hunters could not hurt the wolfboyz and were pushed back too.
The dwarfs marched as fast as they could. They could see that the elf situation was getting worse every second.
Orc arrers who had been running away from the advancing dwarfs were positioning themselves to be able to charge the ship company next turn. After moving they released their arrows and a single marine was pierced by a red feathered arrow.
Both the seekers and the hunters were slowly being grinded down and pushed back the stickas and the wolfboyz. They could kill a few gobbos every now and them but the sheer number of enemies meant that they could not win a round of combat. At the north wall defending archers were pushed back by the boyz who were now in the yard for the first time.
Luckily for the elves the other unit of boyz was a bit of stuck behind the gobbo unit and could not engage anyone.
Desperate to buy some time the elf captain charged to goblin horde in front of him. The lone hunting dog handler and his remaining hound joined in too. Close combat was raging all over. Again the elves were pushed back in every single combat. They were really on the edge of braking.






























































